Rise of Kingdoms vs State.io - Conquer the World

How do Rise of Kingdoms and State.io - Conquer the World compare on difficulty, ad pressure, in-app-purchase pressure and what real reviewers say? A side-by-side look, grounded in App Store data.

 Rise of Kingdoms iconRise of KingdomsState.io - Conquer the World iconState.io - Conquer the World
GenreStrategyStrategy
PriceFreeFree
Difficultymediumeasy
Ad intensityhighhigh
In-app-purchase pressurehighhigh
Typical sessionvariableshort
Rating4.5 / 54.6 / 5
Ratings count186,195245,815
Reviews say
What players like
  • Deep strategy with MOBA/RTS hybrid mechanics
  • Engaging progression and rewards system
  • Massive shared world with 80,000+ concurrent players
Common complaints
  • Extremely pay-to-win advantage (P2W players spend $500+/day vs F2P)
  • Heavy ad presence exceeds actual playtime
  • Unfair for casual/average players outside dominant alliances
What players like
  • Well-designed core gameplay and strategy mechanics
  • Fun puzzle-solving and tactical elements
  • Quick matches perfect for short play sessions
Common complaints
  • Excessive ads interrupt play constantly (watch ads to win, power up, every battle)
  • PvP multiplayer is fake—all opponents are bots, not real players
  • Ad-free purchase ($4.99) doesn't work and ads return after few rounds

Rise of Kingdoms — Command 15 historical civilizations in a massive multiplayer real-time strategy battlefield where ancient Rome clashes with ancient China. (rated medium difficulty, high ad pressure) State.io - Conquer the World — A tactical real-time strategy puzzle game where you conquer territories on abstract maps, but the multiplayer is fake AI opponents. (rated easy difficulty, high ad pressure)

Still deciding? Ask the finder — grounded in real reviews:

Data: Apple App Store, as of 2026-07-10. Last updated 2026-07-10.