Last War:Survival vs Rise of Kingdoms

How do Last War:Survival and Rise of Kingdoms compare on difficulty, ad pressure, in-app-purchase pressure and what real reviewers say? A side-by-side look, grounded in App Store data.

 Last War:Survival iconLast War:SurvivalRise of Kingdoms iconRise of Kingdoms
GenreStrategyStrategy
PriceFreeFree
Difficultyhardmedium
Ad intensitylowhigh
In-app-purchase pressurehighhigh
Typical sessionlongvariable
Rating4.7 / 54.5 / 5
Ratings count445,384186,195
Reviews say
What players like
  • No intrusive popup ads
  • Fun early gameplay with mini-games
  • Can be played for hours without spending
Common complaints
  • Extreme pay-to-win disparity ($2000+ needed to be competitive)
  • App crashes and won't load after updates
  • Poor customer support and unresponsive service
What players like
  • Deep strategy with MOBA/RTS hybrid mechanics
  • Engaging progression and rewards system
  • Massive shared world with 80,000+ concurrent players
Common complaints
  • Extremely pay-to-win advantage (P2W players spend $500+/day vs F2P)
  • Heavy ad presence exceeds actual playtime
  • Unfair for casual/average players outside dominant alliances

Last War:Survival — A zombie-themed strategy game combining base-building, hero recruitment, and alliance warfare with heavy pay-to-win mechanics. (rated hard difficulty, low ad pressure) Rise of Kingdoms — Command 15 historical civilizations in a massive multiplayer real-time strategy battlefield where ancient Rome clashes with ancient China. (rated medium difficulty, high ad pressure)

Still deciding? Ask the finder — grounded in real reviews:

Data: Apple App Store, as of 2026-07-10. Last updated 2026-07-10.