Going Balls vs Roblox

How do Going Balls and Roblox compare on difficulty, ad pressure, in-app-purchase pressure and what real reviewers say? A side-by-side look, grounded in App Store data.

 Going Balls iconGoing BallsRoblox iconRoblox
GenreActionAction
PriceFreeFree
Difficultyvariablevariable
Ad intensityhighlow
In-app-purchase pressuremediumhigh
Typical sessionvariablevariable
Rating4.6 / 54.5 / 5
Ratings count419,63219,883,513
Reviews say
What players like
  • Satisfying level progression and physics mechanics
  • Highly addictive and engaging core gameplay
  • Huge number of levels (100+) to unlock
Common complaints
  • Excessive ads after every level completion or failure
  • Ads interrupt mid-level gameplay experience
  • Glitches and bugs appear around mid-late levels
What players like
  • Huge variety of games across all genres
  • Social multiplayer with friends and avatar customization
  • User-created content and games launch daily
Common complaints
  • Recent chat restrictions and age verification systems separating friends
  • Safety concerns including exploitation, harassment, and kidnapping risks
  • Controversial updates and account bans without clear explanations

Going Balls — Tilt and swipe your way through increasingly challenging physics-based ball tracks, balancing reflexes against constant ads. (rated variable difficulty, high ad pressure) Roblox — A massive social platform hosting thousands of user-created games across every genre, from simulators and RPGs to multiplayer shooters and tycoons. (rated variable difficulty, low ad pressure)

Still deciding? Ask the finder — grounded in real reviews:

Data: Apple App Store, as of 2026-08-24. Last updated 2026-08-24.