Cooking Fever: Restaurant Game vs State.io - Conquer the World

How do Cooking Fever: Restaurant Game and State.io - Conquer the World compare on difficulty, ad pressure, in-app-purchase pressure and what real reviewers say? A side-by-side look, grounded in App Store data.

 Cooking Fever: Restaurant Game iconCooking Fever: Restaurant GameState.io - Conquer the World iconState.io - Conquer the World
GenreStrategyStrategy
PriceFreeFree
Difficultyhardeasy
Ad intensityhighhigh
In-app-purchase pressurehighhigh
Typical sessionvariableshort
Rating4.5 / 54.6 / 5
Ratings count339,354245,815
Reviews say
What players like
  • Addictive time-management gameplay across diverse cuisines
  • Hundreds of restaurants and levels to unlock
  • Decorate and customize your restaurants
Common complaints
  • Gems are extremely difficult to obtain without real money spending
  • Frequent ad interruptions that sometimes freeze the app
  • Game-breaking bugs including crashes and progress loss
What players like
  • Well-designed core gameplay and strategy mechanics
  • Fun puzzle-solving and tactical elements
  • Quick matches perfect for short play sessions
Common complaints
  • Excessive ads interrupt play constantly (watch ads to win, power up, every battle)
  • PvP multiplayer is fake—all opponents are bots, not real players
  • Ad-free purchase ($4.99) doesn't work and ads return after few rounds

Cooking Fever: Restaurant Game — Race against the clock to cook and serve dishes across themed restaurants worldwide while managing upgrades and competing in challenges. (rated hard difficulty, high ad pressure) State.io - Conquer the World — A tactical real-time strategy puzzle game where you conquer territories on abstract maps, but the multiplayer is fake AI opponents. (rated easy difficulty, high ad pressure)

Still deciding? Ask the finder — grounded in real reviews:

Data: Apple App Store, as of 2026-07-10. Last updated 2026-07-10.