Call of Duty®: Mobile vs Subway Surfers

How do Call of Duty®: Mobile and Subway Surfers compare on difficulty, ad pressure, in-app-purchase pressure and what real reviewers say? A side-by-side look, grounded in App Store data.

 Call of Duty®: Mobile iconCall of Duty®: MobileSubway Surfers iconSubway Surfers
GenreActionAction
PriceFreeFree
Difficultymediumeasy
Ad intensitymediummedium
In-app-purchase pressurehighmedium
Typical sessionvariableshort
Rating4.7 / 54.6 / 5
Ratings count2,000,1373,769,449
Reviews say
What players like
  • Solid gunplay and shooting mechanics with sliding/jumping
  • Ranked mode with competitive depth
  • Diverse modes: Multiplayer, Battle Royale, DMZ, Zombies
Common complaints
  • Excessive file size causing storage issues and phone problems
  • Frequent crashes and freezes, especially in recent updates
  • DMZ mode broken with enemies phasing/teleporting through level
What players like
  • Plays offline without WiFi
  • Fun swipe-based gameplay
  • Multiple characters and hoverboards to unlock
Common complaints
  • Too many ads for some players
  • Unexpected charges despite free listing
  • Character performance inconsistency between devices

Call of Duty®: Mobile — Intense free-to-play tactical FPS with fast-paced multiplayer, Battle Royale, and extraction-based DMZ modes on mobile. (rated medium difficulty, medium ad pressure) Subway Surfers — Swipe fast to dodge trains and escape the guard in this addictive endless runner with colorful graphics and daily challenges. (rated easy difficulty, medium ad pressure)

Still deciding? Ask the finder — grounded in real reviews:

Data: Apple App Store, as of 2026-07-10. Last updated 2026-07-10.